Scenix XPL0 I2L.ASM
; *** DEBUG FREE NOPED TO FIT
;I2L.ASM MAY-23-98 Version 0.91
;I2L.ASM 10-MAR-2000 Version 1.02 Richard Ottosen
;XPL0 Interpreter for the Scenix SX Microcontroller
;Copyright (C) 1998,1999,2000 Loren Blaney
;
;Assemble using MPASM.
;;This program executes the I2L code produced by the XPL6 compiler. This
; program is based on code written for the 6502 by: P.J.R. Boyle, Wayne Wall,
; Ted Dunning, Loren Blaney, Larry Fish and Richard Ottosen.
;
;See SXPL.DOC for details about what this program does and how it differs
; from other implementations of I2L.
;
;LICENSE:
;This program is free software; you can redistribute it and/or modify it under
; the terms of the GNU General Public License version 2 as published by the
; Free Software Foundation.
;This program is distributed in the hope that it will be useful, but WITHOUT
; ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
; FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
; details.
;You should have received a copy of the GNU General Public License along with
; this program (in the file LICENSE.DOC); if not, write to the Free Software
; Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
;
;You can reach me at: Mail: Loren Blaney
; Email: loren_blaney@idcomm.com 502 Pine Glade Dr.
; Nederland, CO 80466, USA
;
;REVISIONS:
;1.0, MAY-09-98, Released.
;1.01, 22-FEB-2000, Changed the routine name "SWAP" to be "SWAPB" to prevent
; conflicts with SX-Key assembler and removed references to pseudo-ops for
; SXSIM. R.O.
;1.02, 10-MAR-2000, Selected internal oscillator and enabled the watchdog
; timer. Added CLRWDT to SOUND intrinsic and at OPGO label. Assigned
; prescaler set to maximum time to watchdog. R.O.
;
;
;CODING CONVENTIONS:
;Bank 0 is normally selected. This enables access to locations 00-1Fh.
;FSR is not set aside as the stack pointer (unlike in the 14-bit version);
; I2LSP is. I2LSP's bit 4 is undefined until it's used in PUSH or PULL.
;The least significant byte of a multi-byte value is at the lowest address
; (i.e. low byte first), except for the stack where the order is reversed.
;The MODE register is not assumed to be set to 0Fh.
;Location 01 is not assumed to be RTCC or W. The OPTION intrinsic can set
; it either way.
;
;Because of fragmented RAM a distinction is made between logical addresses
; and physical addresses. Logical addresses are continuous and range from
; 00 to 7Fh. Logical addresses 0-Fh correspond to physical addresses 10-1Fh.
; Bit 4 in the physical address is always set. Note that the I/O ports
; (RA, RB, RC) are not mapped into logical addresses. The intrinsics Pout
; and Pin are used to access them. All addresses are logical unless noted
; as physical addresses.
;
;*** PROCESSOR 16C57 ;closest PIC chip
RADIX DEC
ERRORLEVEL -302, -305 ;bank args are in range; ",F" is the default
LIST ST=OFF ;we don't need no stinking symbol table
INCLUDE "SXDEFS.INC" ;macro definitions for new instructions, etc.
ID 'X','P','L','0',' ',' ',' ',' '
;***DEVICE EQU PINS18+OSCRC+PAGES4+BANKS8+TURBO+SYNC+STACKX+OPTIONX+BOR40+WATCHDOG
DEVICE EQU PINS18+OSC4MHZ+PAGES4+BANKS8+TURBO+SYNC+STACKX+OPTIONX+WATCHDOG+BOR40
;Miscellaneous ASCII control codes:
Bel EQU 07h ;bell
LF EQU 0Ah ;line feed
FF EQU 0Ch ;form feed
CR EQU 0Dh ;carriage return
EOF EQU 1Ah ;end of file
Esc EQU 1Bh ;escape
Sp EQU 20h ;space
;===============================================================================
; START OF RAM
;===============================================================================
ORG 08h
TEMP RES 1 ;very temporary scratch location
RegA RES 2 ;16-bit scratch "register"
RegX RES 1 ;8-bit scratch "register"
I2LPC RES 2 ;interpreter's program counter
LOCDISP RES 1 ;base address of local variables
ORG 0Fh
DISPLY RES 3 ;display vector table: holds base addresses of
DISPLY2 EQU DISPLY*2 ; heap variables, one for each (static) level
LEVEL RES 1 ;current (static) level (0..2)
HP RES 1 ;heap pointer, base of unused variable space
I2LSP RES 1 ;interpreter's stack pointer (physical address)
REMAIN RES 2 ;remainder from integer divide
RERUNF RES 1 ;rerun flag; set by RESTART intrinsic, etc.
ERRNO RES 1 ;I2L error number
TRAPS RES 2 ;16 flags to enable trapping specific I2L errors
NOWDEV EQU TEMP ;current I/O device number (always 0)
RegB RES 2 ;16-bit scratch "registers" used by various
RegC RES 2 ; routines such as MUL, DIV and DOERROR
FLAGS RES 1 ;eight scratch flag bits
ORG 30h
HEAPLO EQU (($>>1) & 70h) | ($ & 0fh) ;use a logical address instead
; of a physical one to cope with fragmented RAM
;The first two bytes in the heap are used to return integers from functions
RES 2
SEED RES 3 ;random number seed (in unused heap space)
STACK EQU 0FFh ;stack (PUSH = MOVWF IND DECF FSR)
;===============================================================================
ORG 0 ;START OF ROM
;===============================================================================
;GOTO and CALL extenders
;
ISR FGOTO ISRX ;interrupt vector at location 0
RESET FGOTO RESETX
DOERROR FGOTO DOERRORX
FETCHA FGOTO FETCHAX
;-------------------------------------------------------------------------------
;Routine to quickly load global and local variables onto the stack. Since this
; is the most common I2L instruction, it is optimized. This is a single-byte
; instruction with the high bit set. The other 7 bits are the offset. Globals
; are indicated by odd offsets, and locals by even offsets.
;
FASTLOD BCF RegX,7 ;clear high bit of opcode to get the offset
MOVF LOCDISP,W ;get base address of local variables
BTFSC RegX,0 ;skip if offset is even (it's a local variable)
MOVF DISPLY,W ; else get base address of global variables
ADDWF RegX,W ;add offset to get (logical) address in heap
OPGOLOD CALL GETVAR ;f variable from heap and put it into RegA
OPGOPA MOVF RegA,W ;push RegA, low byte first
OPGOPAW CALL PUSH
MOVF RegA+1,W ;push RegA high byte
OPGOPW CALL PUSH ;fall into dispatch loop...
;===============================================================================
; MAIN DISPATCH LOOP
;===============================================================================
;
OPGO CLRWDT ;***??? R.O.
CALL FETCH ;f opcode at I2LPC and increment I2LPC
MOVWF RegX ;save copy of opcode in RegX
BTFSC RegX,7 ;skip if MSB (bit 7) is clear
GOTO FASTLOD ; else go handle fast global or local load
BTFSC RegX,6 ;skip if bit 6 is clear
GOTO SSIMOP ; else go handle short, short immediate load
ADDWF PC ;jump to routine that handles this opcode
;Opcode Jump Table: Opcode / No. of Bytes / Description
GOTO EXTOP ;$00,1, Display error message then go to START
GOTO LODOP ;$01,3, Load a variable onto stack
GOTO LDXOP ;$02,3, Indexed load a byte variable
GOTO STOOP ;$03,3, Store into a variable
GOTO STXOP ;$04,3, Indexed store into a byte
GOTO CALOP ;$05,4, Call a procedure
GOTO RETOP ;$06,1, Return from procedure
GOTO JMPOP ;$07,3, Jump
GOTO JPCOP ;$08,3, Jump if top-of-stack (TOS) is false (=0)
GOTO HPIOP ;$09,2, Increase heap pointer (HP) by argument
GOTO ARGOP ;$0A,2, Move arguments from stack to heap
GOTO IMMOP ;$0B,3, Load 16-bit immediate value
GOTO CMLOP ;$0C,2, Call an intrinsic ('code') routine
GOTO ADDOP ;$0D,1, Add
GOTO SUBOP ;$0E,1, Subtract
GOTO MULOP ;$0F,1, Multiply
GOTO DIVOP ;$10,1, Divide
GOTO NEGOP ;$11,1, Negate (2's complement)
GOTO EQOP ;$12,1, Test for =
GOTO NEOP ;$13,1, Test for #
GOTO GEOP ;$14,1, Test for >=
GOTO GTOP ;$15,1, Test for >
GOTO LEOP ;$16,1, Test for <=
GOTO LTOP ;$17,1, Test for <
GOTO FOROP ;$18,3, 'for' loop control
GOTO INCOP ;$19,5, Increment, push & jump ('for' loop)
GOTO OROP ;$1A,1, Or
GOTO ANDOP ;$1B,1, And
GOTO NOTOP ;$1C,1, Not (1's complement)
GOTO XOROP ;$1D,1, Exclusive or
GOTO DBAOP ;$1E,1, TOS:= NOS + TOS*2 (for arrays)
GOTO STDOP ;$1F,1, Store TOS at address in NOS
GOTO DBXOP ;$20,1, Load(TOS*2 + NOS)
GOTO ADROP ;$21,3, Load address of a variable
GOTO LDX2OP ;$22,2, Indexed load global or local byte
GOTO BRAOP ;$23,2, Branch to I2L code
GOTO SIMOP ;$24,2, Load short (8-bit) immediate value
GOTO CJPOP ;$25,3, Case jump
GOTO JSROP ;$26,3, Optimized procedure call
GOTO RTSOP ;$27,1, Optimized procedure return
;To save space the following code replaces external call and floating point ops
;-------------------------------------------------------------------------------
;$28
;Routine to pull TOS and discard it. This is used to clean up the stack in
; unusual situations such as a 'return' inside a 'for' loop.
;
DRPOP CALL PULLA ;$28,1, Discard TOS
GOTO OPGO ;($29)
;-------------------------------------------------------------------------------
;Pull into RegB and add it to RegA
;
PBDADD CALL PULLB ;($2A)
;fall into DADD...
;-------------------------------------------------------------------------------
;RegA:= RegA + RegB.
;
DADD MOVF RegB,W ;($2B) add low bytes
ADDWF RegA ;($2C)
MOVF RegB+1,W ;($2D) get ready to add high bytes
BTFSC STATUS,C ;($2E) skip if there was no carry into high byte
INCFSZ RegB+1,W ;($2F) else add in carry; if zero then high byte
ADDWF RegA+1 ;($30) doesn't change and carry is still set
RETP ;($31) i.e. carry is correct
;-------------------------------------------------------------------------------
;Compare RegA to RegB by subtracting (RegB+$8000) from (RegA+$8000). The $8000
; offset allows an unsigned compare to be used. If the carry flag is set then
; RegA is >= RegB. This works for the entire range of values so, for example,
; -30000 is correctly determined to be smaller than +30000. RegA and RegB are
; changed.
;
DCMP MOVLW 80h ;($32) add $8000 to avoid discontinuity between
XORWF RegA+1 ;($33) -1 and 0
XORWF RegB+1 ;($34) fall into DSUB...
;-------------------------------------------------------------------------------
;RegA:= RegA - RegB (with correct carry). Returns with RegB+1 in W.
;
DSUB MOVF RegB,W ;($35) subtract low bytes
SUBWF RegA ;($36)
MOVF RegB+1,W ;($37) get ready to subtract high bytes
BTFSS STATUS,C ;($38) skip if there's no borrow from high byte
INCFSZ RegB+1,W ;($39) else increase amount to subtract by 1
SUBWF RegA+1 ;($3A) if it's 0 then high byte doesn't change,
RETP ;($3B) nor does carry
;-------------------------------------------------------------------------------
;(Resume Opcode Jump Table)
GOTO STO2OP ;$3C,2, Store into global or local variable
GOTO STX2OP ;$3D,2, Indexed store into global or local
;-------------------------------------------------------------------------------
;$3E
;Shift left. TOS:= NOS << TOS
; Only the low byte of the shift count is used. It should normally be < 16.
;
LSLOP NOP ;$3E,1, Shift left (the NOP is necessary)
; fall into LSROP...
;-------------------------------------------------------------------------------
;$3F
;Shift right. TOS:= NOS >> TOS
;
LSROP CALL PULLB ;$3F,1; TOS into RegB, low byte of RegB is in W
BTFSC STATUS,Z ; and the status is set accordingly
GOTO OPGO ;branch if shifting zero places
CALL PULLA ;NOS into RegA
LSR20 BCF STATUS,C ;clear carry bit for shifting
BTFSS RegX,0 ;skip if odd numbered opcode (LSROP)
GOTO LSR30 ; else branch to shift left
RRF RegA+1 ;shift right -->
RRF RegA
GOTO LSR40
LSR30 RLF RegA ;shift left <--
RLF RegA+1
LSR40 DECFSZ RegB ;loop for the number of places in RegB (=TOS)
GOTO LSR20
GOTO OPGOPA ;go push RegA
;===============================================================================
; SUBROUTINES
;===============================================================================
;Return the heap address of a variable. This fetches an instruction's level and
; offset and returns the corresponding heap address in W.
;
HEAPADR CALL FETCH ;fetch level (times 2)
MOVWF FSR
MOVLW DISPLY2 ;add base of display vector table (times 2)
ADDWF FSR
RRF FSR ;undo times 2 (carry is clear because of ADDWF)
CALL FETCH ;get offset (does not change FSR)
ADDWF IND,W ;add it to base address from table to get addr
RETP ; in heap
;-------------------------------------------------------------------------------
;Return the heap address of a local or global variable. This fetches an
; instruction's offset and returns the corresponding heap address in W.
; Bank 0 is no longer selected.
;
HEAPADRX CALL FETCH ;fetch offset
MOVWF FSR ;BANK 0 IS NO LONGER SELECTED
MOVF LOCDISP,W ;get base address for local level
BTFSC FSR,0 ;skip if offset is even (it's a local variable)
MOVF DISPLY,W ; else get base address of global variables
ADDWF FSR,W ;add offset to get heap address
RETP
;-------------------------------------------------------------------------------
;Convert the logical address in W into a physical address in FSR (to cope with
; fragmented RAM). Bank 0 is no longer selected.
;
LOGPHYS MOVWF FSR ;BANK 0 IS NO LONGER SELECTED
ANDLW 0F0h ;shift the high nibble left
ADDWF FSR ;(bit 4 will be set later)
BSF FSR,4 ;make sure FSR is pointing to high half of bank
RETP
;-------------------------------------------------------------------------------
;Get the variable pointed to by W and put it into RegA.
;
GETVAR CALL LOGPHYS ;convert logical address to physical address
MOVF IND,W ;fetch low byte
MOVWF RegA
INCF FSR
BSF FSR,4 ;make sure FSR is pointing to high half of bank
MOVF IND,W ;fetch high byte
MOVWF RegA+1
GOTO PULL90 ;restore access to bank 0 and return
;-------------------------------------------------------------------------------
;Fetch the I2L code byte pointed to by I2LPC and then bump I2LPC. (I2LPC++) -> W
; FSR is not changed.
;
FETCH BTFSC I2LPC+1,3 ;skip if fetching from below address 800h
GOTO FET50 ; else go fetch two nibbles
MOVF I2LPC+1,W ;fetch byte at I2LPC
MOVWM
MOVF I2LPC,W
IREAD ;return byte in W
INCFSZ I2LPC ;increment interpreter's program counter
RETP ;most of the time it returns from here
INCF I2LPC+1 ;increment high byte
BTFSS I2LPC+1,3 ;skip if 800h--ignore reset vector at 7FFh
RETP ; return
DECF I2LPC ;convert 800h back to 7FFh
DECF I2LPC+1
;When fetching at or above address 7FFh, the location to actually fetch from is:
; = (I2LPC - 7FFh)*2 + PROGLO
; = (I2LPC - (800h-1))*2 + PROGLO
; = 2*I2LPC - 1000h + 2 + PROGLO Since 1000h is over the top, it has no effect
; = 2*I2LPC + PROGLO + 2
FET50 RLF I2LPC,W ;RegB:= 2*I2LPC
MOVWF RegB
RLF I2LPC+1,W
FCALL FETCOM
INCFSZ I2LPC ;increment interpreter's program counter
RETP ; most of the time it returns from here
INCF I2LPC+1 ;increment high byte
RETP ;return
;-------------------------------------------------------------------------------
;Check for memory overflow. If HP > I2LSP then I2L error # 2: Out of memory.
;
CHKMEM MOVF HP,W ;convert logical address in HP to physical
ANDLW 0F0h ; address in W, except that bit 4 is clear
ADDWF HP,W
BCF I2LSP,4 ;compare to similar physical address in I2LSP
SUBWF I2LSP,W ;I2LSP - HP
MOVLW 2 ;error 2
BTFSS STATUS,C ;skip if no overflow
GOTO DOERROR ; else flag error and return
RETP ;return with no error
;-------------------------------------------------------------------------------
;Move arguments from stack to heap. The number of bytes of arguments to move is
; in the W register. The location in the heap is pointed to by the heap pointer
; (HP). RegX, and RegA are changed.
;
;Example showing how 2 arguments (4 bytes) are passed. FROG(NOS, TOS);
;
; Initial STACK ---> HEAP
; I2LSP -->| | | |
; +----------+ +----------+
; 1 | TOS high | HP -->| NOS low |
; +----------+ +----------+
; 2 | TOS low | | NOS high |
; +----------+ +----------+
; 3 | NOS high | | TOS low |
; +----------+ +----------+
; 4 | NOS low |<-- Final I2LSP | TOS high |
; +----------+ +----------+
; <-- Initial RegA
;
MOVARGS MOVWF RegX ;save byte count
ADDWF HP,W ;add base address (HP) to get pointer into heap
MOVWF RegA ;save this pointer
MOV10 CALL PULL ;pull TOS byte from stack
MOVWF RegA+1 ;save it temporarily in high byte of RegA
DECF RegA ;decrement pointer to heap
MOVF RegA,W
CALL LOGPHYS ;convert logical address to physical address
MOVF RegA+1,W ;store TOS byte into heap
MOVWF IND
BANKX 0 ;restore access to bank 0 (PULL needs it)
DECFSZ RegX ;loop for the specified number of bytes
GOTO MOV10
RETP
;-------------------------------------------------------------------------------
;Pull the 16-bit value in TOS into RegA. Returns with copy of RegA in W.
;
PULLA CALL PULL ;high byte
MOVWF RegA+1
CALL PULL ;low byte
MOVWF RegA
RETP
;-------------------------------------------------------------------------------
;Pull the 16-bit value in TOS into RegB. Returns with copy of RegB in W.
;
PULLB CALL PULL ;high byte
MOVWF RegB+1
CALL PULL ;low byte
MOVWF RegB
RETP
;-------------------------------------------------------------------------------
;Pull the 16-bit value in TOS into RegC. Returns with copy of RegC in W.
;
PULLC CALL PULL ;high byte
MOVWF RegC+1
CALL PULL ;low byte
MOVWF RegC
RETP
;-------------------------------------------------------------------------------
;Pull the 16-bit value in TOS into I2LPC. Returns with copy of I2LPC in W.
;
PULLPC CALL PULL ;high byte
MOVWF I2LPC+1
CALL PULL ;low byte
MOVWF I2LPC
RETP
;-------------------------------------------------------------------------------
;Pull a byte from the stack and return it in W with its correct Z status.
;
PULL INCF I2LSP ;increment stack pointer
BSF I2LSP,4 ;make sure it's in the high half of the bank
MOVF I2LSP,W ;set FSR as the stack pointer
MOVWF FSR
MOVF IND,W ;get byte from stack and set Z status
PULL90 BANKX 0 ;restore access to bank 0
RETP
;-------------------------------------------------------------------------------
;Push byte in W onto the stack (without changing W or carry).
;
PUSH MOVWF TEMP ;save W
BSF I2LSP,4 ;make sure it's in the high half of the bank
MOVF I2LSP,W ;get stack pointer
MOVWF FSR
MOVF TEMP,W ;store W onto stack
MOVWF IND
BANKX 0 ;restore access to bank 0
REPUSH BCF I2LSP,4 ;force low half of bank
DECF I2LSP ;decrement stack pointer
RETP ; (I2LSP is forced to high half of bank later)
;-------------------------------------------------------------------------------
;Subroutine to set up arguments for divide opcode
;
DIV100 CALL PULLA ;TOS -> RegA
MOVF RegA+1,W ;get sign bit and
XORWF FLAGS ;toggle sign flag if its negative
;fall into ABSA...
;-------------------------------------------------------------------------------
;Return the absolute value of RegA.
;
ABSA BTFSS RegA+1,7 ;skip if negative and fall into NEGA...
RETP ; else return with positive value
;-------------------------------------------------------------------------------
;Negate RegA (two's complement).
;
NEGA COMF RegA
COMF RegA+1
;fall into INCA...
;-------------------------------------------------------------------------------
;Increment RegA (without altering W).
;
INCA INCFSZ RegA
RETP
INCF RegA+1
RETP
;===============================================================================
; ROUTINES TO EXECUTE I2L INSTRUCTIONS
;===============================================================================
;$00
;Exit routine. One-byte instruction. Since in this ROM-based environment there
; is nothing to exit back to (such as an operating system), this is an error.
;
EXTOP FGOTO ERREXIT
;-------------------------------------------------------------------------------
;$01
;Routine to fetch a 16-bit variable's value from the heap and push it onto the
; stack. This instruction is usually replaced by the fast global or local load
; (FASTLOD), but when the variable's level is neither global or local (when it's
; intermediate), this routine is used instead. This is a three-byte instruction:
; 1. The opcode ($01).
; 2. The level in the display vector table for the base address (times 2).
; 3. The offset from that base address to the variable.
;
LODOP CALL HEAPADR ;fetch level & offset and point W to heap addr
GOTO OPGOLOD ;go get variable from heap and push it on stack
;-------------------------------------------------------------------------------
;$02
;Routine to push an 8-bit byte onto the stack. This opcode contains the level
; and offset of a variable that points to the base of a character (byte) array.
; An index, which is on the stack, is added to this base address to get the
; address of the byte to push. The byte is pushed as a 16-bit value with its
; high byte zeroed. Three-byte instruction: opcode, level, and offset.
;
LDXOP CALL HEAPADR ;fetch level & offset and point W to heap addr
LDXOPX CALL GETVAR ;get array base address from heap into RegA
CALL PBDADD ;pull index and add it to base of array
CALL FETCHA ;fetch (into W) the byte pointed to by RegA
LDXPA CLRF RegA+1 ;zero the high byte
GOTO OPGOPAW ;go push W & RegA+1 onto the stack
;-------------------------------------------------------------------------------
;$22
;Compact form of LDX instruction. Used when the variable is global or local.
; Two-byte instruction: opcode, offset.
;
LDX2OP CALL HEAPADRX ;get heap address for local or global into W
GOTO LDXOPX ;go to common code for LDX instruction
;-------------------------------------------------------------------------------
;$03
;Routine to store top-of-stack (TOS) into a variable.
; Three-byte instruction: opcode, level, and offset.
;
STOOP CALL PULLA ;TOS -> RegA
CALL HEAPADR ;fetch level & offset and point W to heap addr
;Store RegA into heap location pointed to by W
STOOPX CALL LOGPHYS ;convert logical address into physical address
MOVF RegA,W ;get low byte of TOS
MOVWF IND ;store it into heap
INCF FSR
MOVF RegA+1,W ;get high byte
BSF FSR,4 ;make sure FSR is pointing to high half of bank
STOOPY MOVWF IND ;store it too
BANKX 0 ;restore access to bank 0
GOTO OPGO ;go process next instruction
;-------------------------------------------------------------------------------
;$3C
;Compact form of STO instruction. Used when the variable is global or local.
; Two-byte instruction: opcode, offset.
;
STO2OP CALL PULLA ;TOS -> RegA
CALL HEAPADRX ;get heap address for local or global into W
GOTO STOOPX ;go do common code for STO instruction
;-------------------------------------------------------------------------------
;$04
;Routine to store the value on the stack into an indexed array element. Similar
; to LDX except that the value to store is pushed on the stack after the index
; (i.e: index=NOS, value=TOS). The high byte of the value is ignored and the low
; byte is stored into the heap. Three-byte instruction: opcode, level, offset.
;
STXOP CALL HEAPADR ;fetch level & offset and point W to heap addr
STXOPX CALL GETVAR ;copy base address of array from heap into RegA
INCF I2LSP ;discard high byte
CALL PULL ;pull byte to store into array
MOVWF RegX ; and save it for now in RegX
CALL PBDADD ;pull index and add it to base of array in RegA
MOVLW 15 ;make sure high byte is clear, else flag
MOVF RegA+1 ; I2L error # 15: Attempt to store into ROM
BTFSS STATUS,Z
CALL DOERROR
MOVF RegA,W ;point FSR to RAM address
CALL LOGPHYS ;convert logical address to physical address
MOVF RegX,W ;get byte that is to be stored into the array
GOTO STOOPY ;go store it and return to OPGO
;-------------------------------------------------------------------------------
;$3D
;Compact form of STX instruction. Used when variable is global or local.
; Two-byte instruction: opcode, offset.
;
STX2OP CALL HEAPADRX ;get heap address for local or global into W
GOTO STXOPX ;go do common code for STX instruction
;-------------------------------------------------------------------------------
;$05
;Routine to call a procedure.
; The instruction consists of 4 bytes:
; 1. The opcode.
; 2. The (new) level of the procedure being called (high 3 bits) and the
; number of bytes of arguments to be passed (low 5 bits) (see ARGOP).
; 3. The procedure entry address (low byte).
; 4. The procedure entry address (high byte).
;
; After a procedure call, the stack contains:
; 1. Return address (high byte, low byte).
; 2. Base address of variables (in heap) for the called procedure
; (i.e. value in display vector table at the new level).
; 3. Level of procedure we are calling from.
;
;The entry in the display vector table at the new level is set to the value in
; the heap pointer (HP). This is the base address of any local variables in the
; called procedure.
;
CALOP CALL FETCH ;get level and number of arguments
MOVWF RegC ;save copy for later
ANDLW 1Fh ;get the number of arguments
BTFSS STATUS,Z ;skip if no arguments
CALL MOVARGS ; else move W bytes of args from stack to heap
MOVF LEVEL,W ;push level we are calling from
CALL PUSH
;Push the value in the display vector table at the new level
SWAPF RegC ;move the level in the high 3 bytes down
RRF RegC,W
ANDLW 07h
MOVWF LEVEL ;set the level for the called procedure
MOVLW DISPLY ;index into display vector table
ADDWF LEVEL,W
MOVWF FSR ;(bank 0 is still selected)
MOVF IND,W ;get the base address for the called level
MOVWF RegC ;temporarily save base address in RegC
MOVF HP,W ;change this entry in the display vector table
MOVWF IND ; to the current heap pointer
MOVWF LOCDISP ;also save a copy for accessing local variables
MOVF RegC,W ;push base address for the called level
CALL PUSH ;fall into JSROP...
;-------------------------------------------------------------------------------
;$26
;Optimized procedure call. Used only if no local variables are present. Since
; the scope is unchanged, this is equivalent to a machine language call. This
; instruction is also used to load the address of a string and then jump over
; the string. Three-byte instruction: opcode, low byte of called address, high
; byte of called address.
;
JSROP MOVLW 2 ;push return address (=I2LPC+2)
ADDWF I2LPC,W
CALL PUSH ;push low byte (and don't disturb carry)
CLRF TEMP ;shift carry into W
RLF TEMP,W
ADDWF I2LPC+1,W ;add high byte
CALL PUSH ;push resulting high byte
GOTO JMPOP ;go do jump to procedure then return to OPGO
;-------------------------------------------------------------------------------
;$27
;Optimized procedure return, to match the above call. Pulls the return address
; and puts it into I2LPC. Single-byte instruction.
;
RTSOP CALL PULLPC ;pull return address into I2LPC
GOTO OPGO
;-------------------------------------------------------------------------------
;$06
;Routine to return from a procedure. This pops the stuff pushed by CALOP.
; Single-byte instruction.
;
RETOP MOVF LOCDISP,W ;restore heap pointer to its location before
MOVWF HP ; the call
CALL PULLPC ;pull return address into I2LPC
CALL PULL ;pull base address of variables we're ret from
MOVWF RegA ;save it temporarily in RegA
CALL PULL ;pull level for procedure we are returning to
MOVWF RegX ;save it temporarily in RegX
;Restore base address entry in display table for level we are returning from
MOVLW DISPLY ;index into display vector table for current
ADDWF LEVEL,W ; level
MOVWF FSR ;(bank 0 is still selected)
MOVF RegA,W ;restore base address
MOVWF IND
MOVF RegX,W ;set LEVEL to the level we are returning to
MOVWF LEVEL
MOVLW DISPLY ;get base address of variables for this level
ADDWF LEVEL,W
MOVWF FSR ;(bank 0 is still selected)
MOVF IND,W
MOVWF LOCDISP ;set pointer for locals we're returning to
GOTO OPGO
;-------------------------------------------------------------------------------
;$08
;The two jump instructions are each three bytes long:
; Opcode.
; Low order of target address.
; High order of target address.
;
;Conditional jump routine. This routine jumps on false, not on true. Note that
; false is zero, and non-zero is true. The result of the last boolean expression
; (typically a compare) is on the stack. Note that the entry point is at JPCOP.
;
JPCOPX MOVLW 2 ;move past address to jump to. i.e. don't jump
ADDWF I2LPC ;skip two bytes of I2L code
BTFSC STATUS,C
INCF I2LPC+1
GOTO OPGO
JPCOP CALL PULLA ;pull bytes
IORWF RegA+1,W ;combine high and low bytes
BTFSS STATUS,Z ;skip if false (zero) and fall into JMPOP...
GOTO JPCOPX ; else TOS was true so go move past jump address
;-------------------------------------------------------------------------------
;$07
;Jump instruction.
;
JMPOP CALL FETCH ;get low byte of address to jump to
MOVWF RegX ;save it temporarily in X
CALL FETCH ;get high byte (pointed to by I2LPC)
MOVWF I2LPC+1 ;now update I2L's PC
MOVF RegX,W
MOVWF I2LPC
GOTO OPGO
;-------------------------------------------------------------------------------
;$09
;Routine to increase the heap pointer. This is used to reserve heap space for
; local variables. Two-byte instruction: opcode, number of bytes to reserve.
;
HPIOP CALL FETCH ;add the amount to reserve onto HP
ADDWF HP
CALL CHKMEM ;check for memory overflow (HP > I2LSP)
GOTO OPGO
;-------------------------------------------------------------------------------
;$0A
;Routine to move procedure arguments from the stack to the heap. The called
; procedure will then reserve the space with an HPIOP, and the local variables
; thus created will be preset to their appropriate values. Two-byte instruction:
; opcode, number of bytes of arguments.
;
ARGOP CALL FETCH ;get number of bytes of arguments
CALL MOVARGS ;move W bytes of arguments from stack to heap
GOTO OPGO
;-------------------------------------------------------------------------------
;$0B
;Load a 16-bit constant onto the stack. Three-byte instruction: Opcode, low
; byte of constant, high byte of constant.
; TOS:= immediate value.
;
IMMOP CALL FETCH ;get low byte of constant
MOVWF RegA
CALL FETCH ;get high byte
MOVWF RegA+1
GOTO OPGOPA ;go push RegA
;===============================================================================
; ARITHMETIC OPERATIONS
;===============================================================================
;
;These routines operate on the two items on the top-of-stack (TOS and NOS) and
; return the result in TOS (which replaces NOS). They are all single-byte
; instructions. Items are on the stack as shown. Note that the low byte is
; pushed first. Addresses increase downward.
;
; Initial I2LSP -->| |
; +----------+
; 1 | TOS high |
; +----------+
; 2 | TOS low |<-- I2LSP when finished
; +----------+
; 3 | NOS high |
; +----------+
; 4 | NOS low |
; +----------+
;
;-------------------------------------------------------------------------------
;$0D
;Add. TOS:= NOS + TOS. Single-byte instruction.
;
ADDOP CALL PULLA ;get TOS into RegA
ADDOPX CALL PBDADD ;get NOS into RegB and RegA:= RegA + RegB
GOTO OPGOPA ;go push RegA
;-------------------------------------------------------------------------------
;$0E
;Subtract. TOS:= NOS - TOS. Single-byte instruction.
;
SUBOP CALL PULLB ;get TOS into RegB
CALL PULLA ;get NOS into RegA
CALL DSUB ;RegA:= RegA - RegB
GOTO OPGOPA ;go push RegA
;-------------------------------------------------------------------------------
;$0F
;16-bit signed multiply. TOS:= NOS * TOS. Single-byte instruction. This uses an
; early-out algorithm.
;
; <-- RegB RegC -->
; + RegA -->
;
MULOP CALL PULLC ;get TOS (multiplier) into RegC
CALL PULLB ;get NOS (multiplicand) into RegB
CLRF RegA ;clear product register
CLRF RegA+1
GOTO MUL30
MUL10 CALL DADD ;RegA:= RegA + RegB
BCF STATUS,C
MUL20 RLF RegB ;shift multiplicand left <-- B
RLF RegB+1
MUL30 BCF STATUS,C ;clear carry (don't shift in garbage)
RRF RegC+1 ;shift least significant bit of multiplier
RRF RegC ; into carry
BTFSC STATUS,C ;skip if bit was a 0
GOTO MUL10 ; else it was a 1--go add B to A
MOVF RegC,W ;are there any more 1 bits in C?
IORWF RegC+1,W
BTFSS STATUS,Z ;skip if not--all done
GOTO MUL20 ; else loop back skipping add (carry is clear)
GOTO OPGOPA ;go return and push product onto the stack
;-------------------------------------------------------------------------------
;$10
;16-bit signed divide. TOS:= NOS / TOS. Single-byte instruction.
;
DIVOP CLRF FLAGS ;bit 7 is used to determine sign of quotient
CALL DIV100 ;get TOS and handle sign
FCALL DMOVAB ;copy RegA to RegB
IORWF RegB,W ;check for divide by 0
MOVLW 1 ;flag I2L error 1
BTFSC STATUS,Z ;skip if no error
CALL DOERROR
CALL DIV100 ;get NOS and handle sign
FCALL DIV ;RegA:= RegA / RegB.
BTFSC FLAGS,7 ;skip if quotient should be positive
DIV90 CALL NEGA ; otherwise make it negative
GOTO OPGOPA ;go push RegA
;-------------------------------------------------------------------------------
;$11
;Negate. TOS:= -TOS. Single-byte instruction.
;
NEGOP CALL PULLA ;get TOS into RegA
GOTO DIV90 ;go make it negative and push it
;===============================================================================
; COMPARE OPERATIONS
;===============================================================================
;
;Integer compares use the top two items on the stack, and return either a
; true ($FFFF) or false ($0000) value on the stack. They are all one-byte
; instructions. Note that RegX contains the opcode.
;
;-------------------------------------------------------------------------------
;$12
;Equal? TOS:= NOS = TOS. Single-byte instruction.
;
EQOP ;fall into NEOP...
;-------------------------------------------------------------------------------
;$13
;Not equal? TOS:= NOS # TOS. Single-byte instruction.
;
NEOP CALL PULLA ;get TOS into RegA
CALL PULLB ;get NOS into RegB (low byte of RegB is in W)
SUBWF RegA,W ;compare TOS to NOS
BTFSS STATUS,Z ;skip if equal
GOTO EQOP3 ; else branch--go return reversed logic
MOVF RegB+1,W ;compare high bytes
SUBWF RegA+1,W
BTFSS STATUS,Z ;skip if equal
EQOP3 INCF RegX ;reverse logic by flipping LSB
EQOP4 MOVLW 0 ;push either a true or false value depending
BTFSS RegX,0 ; on logic
MOVLW 0FFh ;use 'true' value
PUSHW2 CALL PUSH ;push value in W twice and return
GOTO OPGOPW ;go push W
;-------------------------------------------------------------------------------
;$17
;Less than? TOS:= NOS < TOS. Single-byte instruction.
;
LTOP ;fall into GEOP...
;-------------------------------------------------------------------------------
;$14
;Greater than or equal? TOS:= NOS >= TOS. Single-byte instruction.
;
GEOP CALL PULLB ;get TOS into RegB
CALL PULLA ;get NOS into RegA
GEOP2 CALL DCMP ;compare NOS to TOS
BTFSS STATUS,C ;skip if NOS >= TOS
GOTO EQOP3 ; else branch--go reverse logic
GOTO EQOP4 ;go return unreversed logic
;-------------------------------------------------------------------------------
;$15
;Greater than? TOS:= NOS > TOS. Single-byte instruction.
;
GTOP ;fall into LEOP...
;-------------------------------------------------------------------------------
;$16
;Less than or equal? TOS:= NOS <= TOS. Single-byte instruction.
;
LEOP CALL PULLA ;get TOS into RegA
CALL PULLB ;get NOS into RegB
GOTO GEOP2 ;go compare TOS to NOS
;===============================================================================
; FOR-LOOP CONTROL
;===============================================================================
;$19
;Routine to increment a variable's value. Five-byte instruction: opcode, level,
; offset, and two bytes for the jump address to continue the 'for' loop.
;
INCOP CALL HEAPADR ;fetch level & offset and point W to heap addr
CALL LOGPHYS ;convert logical address to physical address
INCF IND ;increment low byte of 'for' control variable
MOVF IND,W ;and save a copy
MOVWF RegA
INCFSZ FSR ;increment stack pointer without changing Z stat
BSF FSR,4 ;make sure FSR is pointing to high half of bank
BTFSC STATUS,Z ;skip if no carry into high byte of variable
INCF IND ; otherwise increment high byte of variable
MOVF IND,W ;save a copy
MOVWF RegA+1
BANKX 0 ;restore access to bank 0
MOVF RegA,W ;push RegA, low byte first
CALL PUSH
MOVF RegA+1,W ;push RegA high byte
CALL PUSH
GOTO JMPOP ;go jump to top of 'for' loop
;-------------------------------------------------------------------------------
;$18
;This routine handles the test and branch of the 'for' loop. The stack contains
; the limit (NOS) and a copy of the loop control variable (TOS). They are
; compared and if the loop variable is greater than the limit, the 'FOR' loop is
; finished. In which case this instruction's address is jumped to, and the stack
; is cleaned up. Otherwise, the 'for' loop continues and the I2LPC is advanced
; to the next opcode, leaving the limit value on the stack. Three-byte
; instruction: opcode, low byte of branch address, high byte.
;
FOROP CALL PULLB ;pull TOS (= control variable) into RegB
CALL PULLA ;pull NOS (= limit) into RegA
CALL DCMP ;compare limit to control variable
BTFSS STATUS,C ;skip if limit >= control variable
GOTO JMPOP ; otherwise go jump out of the 'for' loop
CALL REPUSH ;effectively push limit back onto stack
CALL REPUSH
GOTO JPCOPX ;skip past branch address in opcode so that the
; 'for' loop will continue
;===============================================================================
; BOOLEAN OPERATIONS
;===============================================================================
;$1A
;"OR" operation--bitwise on all 16 bits. Single-byte instruction.
; TOS:= NOS ! TOS.
;
OROP CALL PULLA ;TOS into RegA
CALL PULLB ;NOS into RegB
IORWF RegA ;RegA:= RegA ! RegB
MOVF RegB+1,W
IORWF RegA+1
GOTO OPGOPA ;go push RegA
;-------------------------------------------------------------------------------
;$1B
;"AND" operation--bitwise on all 16 bits. Single-byte instruction.
; TOS:= NOS & TOS.
;
ANDOP CALL PULLA ;TOS into RegA
CALL PULLB ;NOS into RegB
ANDWF RegA ;RegA:= RegA & RegB
MOVF RegB+1,W
ANDWF RegA+1
GOTO OPGOPA ;go push RegA
;-------------------------------------------------------------------------------
;$1C
;"NOT" complements all sixteen bits. Single-byte instruction.
; TOS:= ~TOS.
;
NOTOP CALL PULLA ;TOS into RegA
COMF RegA,W ;RegA:= ~RegA (sort of)
COMF RegA+1
GOTO OPGOPAW ;go push W & RegA+1
;-------------------------------------------------------------------------------
;$1D
;"XOR" operation--bitwise on all 16 bits. Single-byte instruction.
; TOS:= NOS | TOS.
;
XOROP CALL PULLA ;TOS into RegA
CALL PULLB ;NOS into RegB
XORWF RegA ;RegA:= RegA | RegB
MOVF RegB+1,W
XORWF RegA+1
GOTO OPGOPA ;go push RegA
;===============================================================================
; ARRAY OPERATIONS
;===============================================================================
;$1E
; TOS:= NOS + TOS*2. Single-byte instruction.
;
DBAOP CALL PULLA ;TOS into RegA
ADDWF RegA ;RegA:= RegA * 2
RLF RegA+1
GOTO ADDOPX ;go add RegA to NOS and return to OPGO
;-------------------------------------------------------------------------------
;$1F
;Store TOS into address in NOS and pop both. Single-byte instruction.
;
STDOP CALL PULLA ;TOS into RegA
CALL PULLB ;NOS into RegB
MOVLW 15 ;make sure high byte of address is 0, otherwise
MOVF RegB+1 ;flag I2L error # 15: Attempt to store into ROM
BTFSS STATUS,Z
CALL DOERROR
MOVF RegB,W ;get low byte of address
GOTO STOOPX ;store RegA into this address and return
;-------------------------------------------------------------------------------
;$20
;Form NOS+TOS*2 and then use that value as an address of a word to push onto TOS
; PUSH(NOS+TOS*2). Single-byte instruction.
;
DBXOP CALL PULLA ;get TOS into RegA
ADDWF RegA ;RegA:= RegA * 2
RLF RegA+1
CALL PBDADD ;get NOS into RegB and RegA:= RegA + RegB
CALL FETCHA ;fetch low byte pointed to by RegA
CALL PUSH ;push it
CALL FETCHA ;fetch high byte
GOTO OPGOPW ;go push it
;-------------------------------------------------------------------------------
;$21
;Load the (logical) address of a variable onto the stack. Conventional three-
; byte instruction: opcode, level, offset.
;
ADROP CALL HEAPADR ;fetch level & offset and point W to heap addr
GOTO LDXPA ;go push W & a cleared high byte indicating a
; RAM address cuz all heap variables are in RAM
;===============================================================================
; MISCELLANEOUS OPERATIONS
;===============================================================================
;$23
;Short relative jump instruction. BRA 0 branches back to the BRA opcode forming
; an infinite loop. Two-byte instruction: opcode, number of bytes to branch back
;
BRAOP CALL FETCH ;get number of opcode bytes to branch back
SUBWF I2LPC ;subtract from current I2LPC
BTFSS STATUS,C ;skip if no borrow
DECF I2LPC+1
MOVLW 2 ;adjust for the two FETCHes that incremented
SUBWF I2LPC ; I2LPC twice (once for opcode and once for
BTFSS STATUS,C ; the number of bytes to branch back)
DECF I2LPC+1
GOTO OPGO
;-------------------------------------------------------------------------------
;$40..$7F
;Short, short immediate load of an 8-bit, signed constant.
; Single-byte instruction. $40 => -1, $41 => 0, $42 => 1, ... $7F => 62.
;
SSIMOP MOVLW 41h ;convert opcode to constant by subtracting 41h
SUBWF RegX,W
GOTO SIMOPX ;enter common code
;-------------------------------------------------------------------------------
;$24
;TOS:= 8-bit, signed, immediate constant. Two-byte instruction: opcode, constant
;
SIMOP CALL FETCH ;get constant byte from opcode
SIMOPX MOVWF RegA
SIMOPY CLRF RegA+1 ;assume high byte is clear
BTFSC RegA,7 ;skip if low byte is positive
COMF RegA+1 ; otherwise set high byte to 0FFh (extend sign)
GOTO OPGOPA ;go push RegA
;-------------------------------------------------------------------------------
;$25
;This routine optimizes the case statement a little. It pops TOS, compares it
; to NOS, and takes the jump only if they are not equal. Three-byte instruction:
; opcode, low byte of jump address, high byte of jump address.
;
CJPOP CALL PULLB ;TOS into RegB
CALL PULLA ;NOS into RegA (low byte of RegA is in W)
CALL REPUSH ;effectively push NOS back onto stack
CALL REPUSH
SUBWF RegB,W ;compare low bytes of NOS to TOS
BTFSS STATUS,Z ;skip if they are equal
GOTO JMPOP ; otherwise branch
MOVF RegA+1,W ;compare high bytes
SUBWF RegB+1,W
BTFSS STATUS,Z ;skip if equal
GOTO JMPOP ; otherwise branch
GOTO JPCOPX ;TOS = NOS: move I2LPC past address to jump to
;-------------------------------------------------------------------------------
;$0C
;Routine to call an intrinsic. Note that intrinsics return by a direct jump to
; OPGO. Arguments, if any, are on the stack in the order they are called (TOS
; is last). If an intrinsic returns a value, it will be in TOS. The intrinsic
; must keep the stack balanced. A common way to bomb yourself is to pass the
; wrong number of arguments. Two-byte instruction: opcode, intrinsic number.
;
ORG 1FFh ;(RETP for FETCH sets page bits for Jump Table)
CMLOP CALL FETCH ;get intrinsic number
ADDWF PC ;jump to corresponding routine
;Intrinsic Routine Jump Table: No. / Description
GOTO ABS ; 0 Absolute value
GOTO RAN ; 1 Random number
GOTO REM ; 2 Remainder of last divide
GOTO RESERVE ; 3 Reserve array space
GOTO SWAPB ; 4 Swap bytes
GOTO EXTEND ; 5 Extend sign from low byte
GOTO RESTART ; 6 Restart XPL0 program
GOTO CHIN ; 7 Input a byte
GOTO CHOUT ; 8 Output a byte
GOTO CRLF ; 9 New line
GOTO INTIN ;10 Input an integer
GOTO INTOUT ;11 Output an integer
GOTO TEXT ;12 Output a string
GOTO OPENI ;13 Initialize input device
GOTO OPENO ;14 Initialize output device
GOTO CLOSE ;15 Close an output device
GOTO RESETX ;16 Reset
GOTO TRAP ;17 Set trap flags
GOTO FREE ;18 Determine remaining heap space
GOTO RERUN ;19 Test rerun flag
GOTO POUT ;20 Port output
GOTO SETHP ;21 Set heap pointer
GOTO GETERR ;22 Get I2L error number
GOTO PIN ;23 Port input
GOTO SOUND ;24 Squeak the speaker
GOTO SETRUN ;25 Set the rerun flag
GOTO HEXIN ;26 Input a hex integer
GOTO HEXOUT ;27 Output a hex integer
GOTO DOCLRWDT ;28 CLRWDT instruction
GOTO DOOPTION ;29 OPTION instruction
GOTO DOSLEEP ;30 SLEEP instruction
;-------------------------------------------------------------------------------
;GOTO and CALL extenders
;
ABSAX FGOTO ABSA
PULLAX FGOTO PULLA
PULLBX FGOTO PULLB
PUSHX FGOTO PUSH
;===============================================================================
; SUBROUTINES
;===============================================================================
;
;Pull TOS into NOWDEV. Currently any device number other than 0 is illegal.
; If illegal device number then RegA, RegB, RegC, RegX and FLAGS are changed.
;
PULLNOWDEV
CALL PULLBX ;pull device number
MOVWF NOWDEV ;store low byte into NOWDEV (ignore high byte)
BTFSC STATUS,Z ;skip if not device 0
RETP ; else return with no error
MOVLW 3 ;flag illegal device number
GOTO DOERRORX ;report error and possibly return
;-------------------------------------------------------------------------------
;Output a carriage return and line feed (new line) to NOWDEV.
;
DOCRLF MOVLW CR ;carriage return
CALL OUTTO
MOVLW LF ;line feed
GOTO OUTTO ;output byte and return
;-------------------------------------------------------------------------------
;Output a text string pointed to by RegA. The string terminates on a character
; with its MSB (bit 7) set. RegA is left pointing to the end of the string +1.
; Note that the entry point is at TEXTOUT.
;
TXT10 CALL OUTTO ;output char
TEXTOUT CALL FETCHAX ;get character
MOVWF TEMP ;test MSB
BTFSS TEMP,7 ;skip if MSB is set
GOTO TXT10 ; else loop back
ANDLW 7Fh ;clear MSB
GOTO OUTTO ;output last char and return
;-------------------------------------------------------------------------------
;Multiply RegA by 16, 4, or 2. The W register is not changed.
;
REGAX16 CALL REGAX4 ;multiply RegA by 16
REGAX4 CALL REGAX2 ;multiply RegA by 4
REGAX2 BCF STATUS,C ;multiply RegA by 2
RLF RegA
RLF RegA+1
RETP
;-------------------------------------------------------------------------------
;Move RegA to RegB.
;
DMOVAB MOVF RegA,W ;move low byte
MOVWF RegB
MOVF RegA+1,W ;move high byte
MOVWF RegB+1
RETP
;-------------------------------------------------------------------------------
;Routine to fetch a byte pointed to by RegA and then bump RegA. (RegA++) -> W.
; This fetches from both RAM and ROM. RAM ranges from $0000 through $00FF, and
; ROM ranges from $0100 through $FFFF. WARNING: This cannot be used to fetch
; from ROM below $0100; specifically, error messages cannot reside below $0100.
;
FETCHAX MOVF RegA+1,W ;load and test high byte of address pointer
BTFSC STATUS,Z ;skip if it's a ROM address
GOTO FETA20 ; else go fetch from RAM
;Fetch from ROM:
BTFSC RegA+1,3 ;skip if fetching below 800h
GOTO FETA10 ; else go fetch two nibbles
MOVWM ;fetch the byte pointed to by RegA
MOVF RegA,W
IREAD ;fetch byte into W
INCFSZ RegA ;increment pointer
RETP ; most of the time it returns from here
INCF RegA+1 ;increment high byte
BTFSS RegA+1,3 ;skip if 800h--ignore reset vector at 7FFh
RETP ; return
DECF RegA ;convert 800h back to 7FFh
DECF RegA+1
;When fetching at or above address 7FFh, the location to actually fetch from is:
; = (RegA - 7FFh)*2 + PROGLO
; = (RegA - (800h-1))*2 + PROGLO
; = 2*RegA - 1000h + 2 + PROGLO Since 1000h is over the top, it has no effect
; = 2*RegA + PROGLO + 2
FETA10 RLF RegA,W ;RegB:= 2*RegA
MOVWF RegB
RLF RegA+1,W
CALL FETCOM
GOTO INCAX ;exit
;Fetch from RAM:
FETA20 MOVF RegA,W ;point FSR to RAM address
FCALL LOGPHYS ;convert logical address to physical address
MOVF IND,W ;fetch byte from RAM
BANKX 0 ;restore access to bank 0
INCAX FGOTO INCA ;increment RegA and return
;-------------------------------------------------------------------------------
;Common code for FETCH and FETCHA. FSR is not changed.
;
FETCOM MOVWF RegB+1
BCF RegB,0 ;clear possible carry in
MOVLW low (PROGLO+2) ;RegB:= RegB + PROGLO + 2
ADDWF RegB
BTFSC STATUS,C
INCF RegB+1
MOVLW high (PROGLO+2)
ADDWF RegB+1
MOVF RegB+1,W ;fetch from location pointed to by RegB
MOVWM
MOVF RegB,W
IREAD
MOVMW ;save high nibble in TEMP
MOVWF TEMP
MOVF RegB+1,W ;fetch from next location
MOVWM
INCF RegB,W ;(PROGLO must be even to prevent possible carry)
IREAD
MOVMW ;get low nibble
SWAPF TEMP ;combine it with high nibble
IORWF TEMP,W
RETP ;and return the resulting byte in W
;-------------------------------------------------------------------------------
;Output the 16-bit, signed integer in RegA in ASCII decimal format. RegA, RegB,
; RegC, RegX and FLAGS are changed.
;
#define SUPRLZ FLAGS,1 ;flag: suppress leading zeros
INTO MOVLW '-' ;get a minus sign
BTFSC RegA+1,7 ;skip if RegA is positive
CALL OUTTO ; else output the minus sign
CALL ABSAX ;use absolute value of RegA
MOVLW 4 ;set up loop counter and index for POWER table
MOVWF RegC
BSF SUPRLZ ;set flag to suppress leading zeros
;Subtract a power-of-10 from RegA until it is negative. Count the number
; of subtractions in RegX.
IO20 CLRF RegX ;init subtraction counter
DECF RegC,W ;move current power-of-ten into RegB
CALL POWERL ;index into POWER table = loop counter -1
MOVWF RegB
DECF RegC,W
CALL POWERH
MOVWF RegB+1
IO30 FCALL DSUB ;subtract power-of-10 from RegA
INCF RegX ;count number of subtractions
BTFSS RegA+1,7 ;loop until negative result
GOTO IO30
FCALL DADD ;add back one power-of-ten
DECFSZ RegX,W ;undo one subtraction and get counter in W
;skip if counter is zero
BCF SUPRLZ ; else set flag to output zeros from now on
IORLW 30h ;convert binary to an ASCII digit
BTFSS SUPRLZ ;skip if leading zeros are being suppressed
CALL OUTTO ; else output digit
DECFSZ RegC ;loop for powers 10000 down to 10
GOTO IO20
MOVF RegA,W ;the one's digit is left in RegA
IORLW 030h ;output it whether it's a zero or not
GOTO OUTTO ; and return
;Power-of-Ten Tables
;
POWERL ADDWF PC
RETLW low 10 ;1
RETLW low 100 ;2
RETLW low 1000 ;3
RETLW low 10000 ;4
POWERH ADDWF PC
RETLW high 10 ;1
RETLW high 100 ;2
RETLW high 1000 ;3
RETLW high 10000 ;4
;-------------------------------------------------------------------------------
;Input a signed integer in decimal ASCII format. The 16-bit binary result is
; returned in RegA. RegB, RegX and FLAGS are changed.
;
#define SignFlg FLAGS,2 ;sign flag: set if negative number
#define NumFlg FLAGS,3 ;number flag: set when digit is read in
GETNO
II00 CLRF RegA ;initialize
CLRF RegA+1
CLRF FLAGS ;clear SignFlg and NumFlg
CALL INPB ;read in an ASCII character
MOVWF RegX ;save a copy
XORLW EOF ;is it an end-of-file character?
BTFSC STATUS,Z ;skip if not
GOTO II90 ; branch if so--return with RegA = 0
XORLW EOF^'-' ;is character a minus sign? (undoes XOR EOF too)
BTFSS STATUS,Z ;skip if so
GOTO II30 ; branch if not
BSF SignFlg ;set the sign flag
II20 CALL INPB ;read in an ASCII digit
MOVWF RegX ;save a copy
II30 MOVLW '0' ;compare digit to '0'
SUBWF RegX ;save result (0-9) in RegX
BTFSS STATUS,C ;skip if it's >= '0'
GOTO II80 ; branch if digit < '0'
MOVLW 10 ;compare resulting digit to 10
SUBWF RegX,W ;(don't mess up RegX)
BTFSC STATUS,C ;skip if it's < 10
GOTO II80 ;branch if it's >= 10
BSF NumFlg ;indicate a digit (0-9) was read in
CALL DMOVAB ;RegA:= RegA *10
CALL REGAX4
FCALL DADD
CALL REGAX2
MOVF RegX,W ;RegA:= RegA + digit
ADDWF RegA
BTFSC STATUS,C ;propagate carry if necessary (required)
INCF RegA+1
GOTO II20 ;loop until a non-digit character is read in
II80
BTFSS NumFlg ;come here when a non-digit character is read in
GOTO II00 ;start over if no digits were read in
BTFSS SignFlg ;if there was no minus sign then
II90 RETP ; just return
FGOTO NEGA ; else negate RegA and return
;-------------------------------------------------------------------------------
;Output the binary value in RegA as four ASCII hex digits. RegA is preserved;
; RegX is changed.
;
HEX4OUT MOVF RegA+1,W ;output high byte
CALL HEX2OUT
MOVF RegA,W ;get low byte and fall into HEX2OUT...
;-------------------------------------------------------------------------------
;Output the binary value in the W register as two ASCII hex digits. RegX is
; changed.
;
HEX2OUT MOVWF RegX ;save copy
SWAPF RegX,W ;output high nibble
CALL HEX1OUT
MOVF RegX,W ;get saved low nibble and fall into HEX1OUT...
;-------------------------------------------------------------------------------
;Output the binary value in the W register as an ASCII hex digit.
;
HEX1OUT ANDLW 00Fh ;get nibble
MOVWF TEMP ;save copy
MOVLW 10 ;compare it to 10
SUBWF TEMP,W
MOVLW 'A'-'0'-10 ;set up for case where it's >= 10
BTFSC STATUS,C ;skip if it's less than 10
ADDWF TEMP ; else add 'A' (-'0') to amount nibble is >= 10
MOVLW '0' ;convert to ASCII
ADDWF TEMP,W
GOTO OUTTO ;output char and return
;-------------------------------------------------------------------------------
;Randomize the random number generator.
; WARNING: A lockup condition exists if all bits in SEED are ones.
;
RANDIZE BANKA SEED
MOVF RB,W ;RB is not zeroed by initialization code
ANDLW 0F7h
MOVWF SEED+1
MOVWF SEED+2
BANKX 0
RETP
;===============================================================================
; I/O ROUTINES
;===============================================================================
;
;Since there is only one I/O device, the dispatch routine is eliminated.
; BEWARE: These I/O routines must not change any registers used by the
; interpreter (except W and FSR).
;
;-------------------------------------------------------------------------------
;Input an ASCII character and return it in the W register
;
INPB RETP ;***INPUTX ;GOTO Rcv *** DEBUG ***
;fall into OUTTO to echo it...
;-------------------------------------------------------------------------------
;Output ASCII character in the W register
;
OUTTO RETP ;***OUTPUTX ;GOTO Xmit *** DEBUG ***
;-------------------------------------------------------------------------------
;Initialize device for input
;
INIDEV
; RETP
;-------------------------------------------------------------------------------
;Initialize device for output
;
INODEV
; RETP
;-------------------------------------------------------------------------------
;Close output device
;
CLODEV
RETP
;===============================================================================
; INTRINSIC ROUTINES
;===============================================================================
;0
;Intrinsic to return the absolute value of top-of-stack (TOS).
; VAL:= ABS(VAL);
;
ABS CALL PULLAX ;pull TOS into RegA
CALL ABSAX ;take absolute value of RegA
OPGOPAX FGOTO OPGOPA ;go push RegA and return to OPGO
;-------------------------------------------------------------------------------
;1
;Intrinsic to generate a random number. The value returned is between 0 and
; TOS-1.
; If TOS = 0 then the seed is initialized for a repeatable sequence.
; If TOS < 0 then the seed is randomized and RAN(-TOS) is returned.
; VAL:= RAN(10); \VAL gets 0 through 9
;
RAN CALL PULLAX ;get the limit, which is in TOS
IORWF RegA+1,W ;check for limit = 0
BTFSS STATUS,Z ;skip if zero (W holds 0, which is used below)
GOTO RAN10 ; else branch if not zero
BANKA SEED
CLRF SEED ;initialize for a repeatable sequence
CLRF SEED+1
CLRF SEED+2
BANKX 0
PUSHW2X FGOTO PUSHW2 ;return a zero (in W) on the stack
RAN10 BTFSC RegA+1,7 ;skip if limit is positive
CALL RANDIZE ; else randomize seed
CALL ABSAX ;use positive range
CALL DMOVAB ;copy limit into RegB
;pseudo-random generator using 24-bit feedback shift register
BANKA SEED
RLF SEED,W ;XNOR the 2 most significant bits
XORLW 0FFh
XORWF SEED,W
MOVWF TEMP ;and shift result into carry
ADDWF TEMP
RRF SEED+2 ;rotate the entire 24-bit shift register
RRF SEED+1
RRF SEED
SWAPF SEED+1,W ;move SEED into RegA (backwards)
MOVWF RegA
SWAPF SEED,W ;scramble the bits a bit
MOVWF RegA+1
BCF RegA+1,7 ;force number positive
BANKX 0
FCALL DIV ;RegA:= RegA / RegB
GOTO REM10 ;go return remainder as the random number
;-------------------------------------------------------------------------------
;2
;Get remainder of most recent integer division. The argument is an expression
; whose result is thrown away. This expression can contain a division or just
; be zero to get the result of an earlier division.
; VAL:= REM(17/5); \VAL gets 2
; VAL:= REM(0);
;
REM CALL PULLAX ;discard TOS
REM10 MOVF REMAIN+1,W ;copy remainder of latest division into RegA
MOVWF RegA+1
MOVF REMAIN,W
FGOTO OPGOPAW ;go push W & RegA+1 and return to OPGO
;-------------------------------------------------------------------------------
;3
;Intrinsic to reserve bytes in the heap and return the base address of the
; reserved space. This is the way arrays are created. Since space is reserved
; in the heap allocation of a procedure, the array will disappear when the
; procedure is exited.
; ARRAY:= RESERVE(5*2); \Reserve a 5x3 integer array
; for I:= 0, 5-1 do ARRAY(I):= RESERVE(3*2);
;
RESERVE CALL PULLAX ;get number of bytes to reserve
MOVF HP,W ;return the current HP on the stack
CALL PUSHX ;push low byte (a 0 high byte is pushed later)
MOVF RegA,W ;add number of bytes to reserve to current HP
ADDWF HP
MOVLW 0FFh ;check for memory overflow (error 2)
BTFSC STATUS,C ;if there was a carry into high byte of amount
MOVWF RegA+1 ; to reserve then force an error (RegA+1:= 0FFh)
MOVF RegA+1 ;test high byte of sum
BTFSS STATUS,Z ;skip if it's zero
MOVWF HP ; else force an error (HP:= 0FFh)
FCALL CHKMEM ;check for memory overflow (HP > I2LSP)
MOVLW 0 ;push high byte = 0, since RAM starts at $0000
OPGOPWX FGOTO OPGOPW
;-------------------------------------------------------------------------------
;4
;Intrinsic to swap the high and low bytes of the value in top-of-stack.
; VAL:= SWAP($1234); \VAL gets $3412
;
SWAPB CALL PULLAX ;TOS into RegA
MOVF RegA+1,W ;push new low byte
CALL PUSHX
MOVF RegA,W ;push new high byte
GOTO OPGOPWX ;go push W
;-------------------------------------------------------------------------------
;5
;Intrinsic to extend the sign of the low byte into the high byte.
; VAL:= EXTEND(VAL);
;
EXTEND CALL PULLAX ;TOS into RegA
FGOTO SIMOPY ;go do it (W = RegA)
;-------------------------------------------------------------------------------
;6
;Intrinsic to restart the XPL0 program.
; RESTART;
;
RESTART MOVLW 0FFh ;set rerun flag to true
MOVWF RERUNF
GOTO START
;-------------------------------------------------------------------------------
;7
;Intrinsic to input a byte and return it on the stack.
; VAL:= CHIN(0);
;
CHIN CALL PULLNOWDEV ;pull device number
CALL INPB ;input a byte
LDXPAX FGOTO LDXPA ;go push W reg then push 0
;-------------------------------------------------------------------------------
;8
;Intrinsic to output the byte on the stack.
; CHOUT(0, ^A);
;
CHOUT CALL PULLAX ;pull byte and save it in RegA
CALL PULLNOWDEV ;pull device number
MOVF RegA,W ;get byte
CALL OUTTO ;send it
OPGOX FGOTO OPGO
;-------------------------------------------------------------------------------
;9
;Intrinsic to output a carriage return and line feed, i.e. start a new line.
; CRLF(0);
;
CRLF CALL PULLNOWDEV ;pull device number
CALL DOCRLF ;output CR & LF
GOTO OPGOX
;-------------------------------------------------------------------------------
;10
;Intrinsic to input a signed integer and return its value on the stack.
; VAL:= INTIN(0);
;
INTIN CALL PULLNOWDEV ;pull device number
CALL GETNO ;input the integer into RegA
GOTO OPGOPAX ;go push RegA
;-------------------------------------------------------------------------------
;11
;Intrinsic to output the value on the stack in signed, decimal ASCII format.
; INTOUT(0, -123);
;
INTOUT CALL PULLAX ;pull integer into RegA
CALL PULLNOWDEV ;pull device number
CALL INTO ;output it
GOTO OPGOX
;-------------------------------------------------------------------------------
;12
;Intrinsic to output a text string.
; TEXT(0, "Hello");
;
TEXT CALL PULLAX ;pull address of string into RegA
CALL PULLNOWDEV ;pull device number
CALL TEXTOUT ;output the string
GOTO OPGOX
;-------------------------------------------------------------------------------
;13
;Intrinsic to open, or initialize, an input device.
; OPENI(0);
;
OPENI CALL PULLNOWDEV ;pull device number
CALL INIDEV
GOTO OPGOX
;-------------------------------------------------------------------------------
;14
;Intrinsic to open, or initialize, an output device.
; OPENO(0);
;
OPENO CALL PULLNOWDEV ;pull device number
CALL INODEV
GOTO OPGOX
;-------------------------------------------------------------------------------
;15
;Intrinsic to close an output device.
; CLOSE(0);
;
CLOSE CALL PULLNOWDEV ;pull device number
CALL CLODEV
GOTO OPGOX
;-------------------------------------------------------------------------------
;16
;Intrinsic to abort the XPL0 program by jumping to the RESET start-up code.
; RESET;
; (No code necessary--see Intrinsic Routine Jump Table.)
;
;-------------------------------------------------------------------------------
;17
;Intrinsic to set the error trap flags.
; TRAP($FFFD); \Ignore divide by zero (bit 1 is clear)
;
TRAP CALL PULLAX ;pull flag bits into RegA
MOVWF TRAPS ;copy RegA into TRAPS
MOVF RegA+1,W
MOVWF TRAPS+1
GOTO OPGOX
;-------------------------------------------------------------------------------
;18
;Intrinsic to return the number of bytes of unused space available in the heap.
; This space should not all be reserved because some will probably be needed
; for the stack and for local variables in any procedures that are called.
; RESERVE(FREE-8);
; Return logical(I2LSP) - HP
;
FREE MOVF I2LSP,W ;convert physical address to logical address
;*** DEBUG
; ANDLW 0Fh ;convert I2LSP to logical address in TEMP
; MOVWF TEMP ;simply shift high nibble of I2LSP right
; RRF I2LSP,W ; one bit, leave low nibble intact
; ANDLW 70h
; IORWF TEMP
;
; MOVF HP,W ;temp - HP
; SUBWF TEMP,W ;return result on stack
; GOTO LDXPAX ;push W reg then push 0
;-------------------------------------------------------------------------------
;19
;Intrinsic to return the value of the rerun flag.
; FLAG:= RERUN;
;
RERUN MOVF RERUNF,W ;get the flag
GOTO PUSHW2X ;go push W twice
;-------------------------------------------------------------------------------
;20
;Intrinsic to output a byte to any "port" address. "Port" is not restricted
; to locations 5 through 7, thus any RAM location can be written.
; POUT(value, port, mode);
; If "mode" is not 0 then output "value" to the control register specified by
; mode. In this case only these "ports" are valid:
; 5 TRIS RA
; 6 TRIS RB
; 7 TRIS RC
;
POUT CALL PULLAX ;pull mode
BTFSS STATUS,Z ;skip if mode = 0
GOTO POUT00 ; else go do TRIS
CALL PULLBX ;pull port address and save it in RegB
CALL PULLAX ;pull byte to output and save it in RegA
MOVF RegB,W ;set FSR to port address
MOVWF FSR ;BANK 0 IS NO LONGER SELECTED
MOVF RegA,W ;get byte to output
MOVWF IND ;write it to specified port
BANKX 0 ;restore access to bank 0
GOTO OPGOX
POUT00 MOVWM ;store pulled mode value into MODE register
CALL PULLBX ;pull port address and save it in RegB
CALL PULLAX ;pull byte to output, it's in W
BTFSC RegB,1 ;port address bits: X01 X10 X11
GOTO POUT20 ;corresponds to: RA RB RC
BTFSC RegB,0
TRIS RA
GOTO OPGOX
POUT20 BTFSS RegB,0
TRIS RB
BTFSC RegB,0
TRIS RC
GOTO OPGOX
;-------------------------------------------------------------------------------
;21
;Intrinsic to set the heap pointer. The current value of the heap pointer is
; gotten by calling RESERVE(0). The user should have a good idea of the
; functioning of I2L before dinging with the heap pointer, or he will surely
; bomb himself.
; SETHP($40);
;
SETHP CALL PULLAX ;get (logical) address
MOVWF HP ;set new heap pointer
GOTO OPGOX
;-------------------------------------------------------------------------------
;22
;Intrinsic to return the latest I2L error number and then clear it.
; ERR:= GETERR;
;
GETERR MOVF ERRNO,W ;get error number
CLRF ERRNO ;clear error number
GOTO LDXPAX ;go push W then push 0
;-------------------------------------------------------------------------------
;23
;Intrinsic to read a byte from any "port" address and return it on the stack.
; Port is not restricted to locations 5-7, thus any RAM location can be read.
; variable:= PIN(port, mode);
;
PIN CALL PULLAX ;pull mode
BTFSS STATUS,Z ;skip if mode = 0
GOTO PIN00 ; else go do TRIS
CALL PULLAX ;pull port address
MOVWF FSR ;put low byte into FSR
MOVF IND,W
BANKX 0 ;restore access to bank 0
GOTO LDXPAX ;go push W reg then push 0
PIN00 MOVWM ;store pulled mode value into MODE register
CALL PULLAX ;pull port address and discard it
TRIS RB ;port is assumed to be RB; swap W with ctrl reg
MOVWF RegA ;save control register value in RegA
TRIS RB ;swap back to restore original value in ctrl reg
CLRF RegA+1 ;clear high byte
GOTO OPGOPAX ;go push RegA and return
;-------------------------------------------------------------------------------
;24
;Intrinsic to emit a sound.
; SOUND(vol, cycles, period)
;The actual period of the square wave depends on the microcontroller oscillator.
; "cycles" is actually "half-cycles". "Vol" (volume) is either full on or off.
; When the volume is off, this intrinsic provides a time delay.
;
#define VOL FLAGS,0 ;flag indicating that volume is on
SOUND CALL PULLAX ;pull period
FCALL PULLC ;pull number of half-cycles
CALL PULLBX ;pull volume (on/off)
BSF VOL ;assume volume is on
IORWF RegB+1 ;if any bit is set, volume is on
BTFSC STATUS,Z ;skip if not zero
BCF VOL ; else clear volume flag
;Put out RegC half-cycles of sound
INCF RegC ;compensate for DECFSZ below
INCF RegC+1 ; (RegC might be 0)
GOTO SND30 ;go check for zero cycles
SND20 MOVLW 80h ;set bit corresponding to speaker
BTFSC VOL ;skip if volume is off
XORWF RB ; else flip speaker bit
CALL DMOVAB ;delay for half a cycle; period -> RegB
INCF RegB ;compensate for DECF below
INCF RegB+1
SND50 CLRWDT ;kill 5 cycles per loop (in turbo mode)
; (Was an NOP R.O.)
DECFSZ RegB ;loop on low byte
GOTO SND50
DECFSZ RegB+1 ;loop on high byte
GOTO SND50
SND30 DECFSZ RegC ;loop on low cycle byte
GOTO SND20
DECFSZ RegC+1 ;loop on high cycle byte
GOTO SND20
GOTO OPGOX ;return when cycle count is zero
;-------------------------------------------------------------------------------
;25
;Intrinsic to set or clear the rerun flag.
; SETRUN(true);
;
SETRUN CALL PULLAX ;get TOS
IORWF RegA+1,W ;if any bit is set, the flag is set (true)
MOVWF RERUNF
GOTO OPGOX
;-------------------------------------------------------------------------------
;26
;Intrinsic to input a hex integer and return it in top-of-stack.
; HEX:= HEXIN(0);
;Input an unsigned, 16-bit ASCII hex number into RegA. Any leading non-hex
; characters are ignored (including a minus sign). The number is terminated
; either by a non-hex character or after 4 digits have been read in.
; RegA and RegX are changed.
;
HEXIN CALL PULLNOWDEV ;pull device number
CLRF RegA ;initialize hex value
CLRF RegA+1
MOVLW 4 ;init digit counter
MOVWF RegX
HI00 CALL INPB ;read in an ASCII character
MOVWF TEMP ;save copy
XORLW EOF ;is it an end-of-file character?
BTFSC STATUS,Z ;skip if not
GOTO HI90 ; branch if it is--return with RegA=0
MOVLW '0' ;subtract lower limit
SUBWF TEMP
MOVLW 10 ;compare to upper limit (>= 10)
SUBWF TEMP
BTFSS STATUS,C ;skip if character is > '9' or < '0'
GOTO HI30 ; else character is in range '0' through '9'
BCF TEMP,5 ;make sure possible 'a'-'f' is uppercase
MOVLW 'A'-('0'+10) ;compensate TEMP for above subtracts and
SUBWF TEMP ; also subtract 'A'
MOVLW 'F'-'A'+1 ;(= 6) test for upper limit of 'F'
SUBWF TEMP,W
BTFSC STATUS,C ;skip if result is negative--i.e. in range
GOTO HI40 ; else not a valid hex digit
MOVLW 10 ;get fix-up value
HI30 ADDWF TEMP,W ;add 10 to get binary value
CALL REGAX16 ;multiply current value by 16 (W is unchanged)
IORWF RegA ;insert hex digit
DECFSZ RegX ;loop for a maximum of 4 digits
GOTO HI00
HI40
BTFSC RegX,2 ;skip if any digits read in
GOTO HI00 ; else go back and keep trying
HI90 GOTO OPGOPAX ;go push RegA
;-------------------------------------------------------------------------------
;27
;Intrinsic to output the value in top-of-stack in ASCII hex format.
; HEXOUT(0, $1234);
;
HEXOUT CALL PULLAX ;pull integer into RegA
CALL PULLNOWDEV ;pull device number
CALL HEX4OUT ;output it
GOTO OPGOX
;-------------------------------------------------------------------------------
;28
;Intrinsic to execute CLRWDT instruction.
; CLRWDT;
;
DOCLRWDT CLRWDT ;clear WDT & prescaler; set STATUS,TO & PD
GOTO OPGOX
;-------------------------------------------------------------------------------
;29
;Intrinsic to set the OPTION register.
; OPTION($85); \enable RTCC interrupt and set prescaler to divide by 64
;
DOOPTION CALL PULLAX ;pull integer into RegA, W = low byte
OPTION ;move W to OPTION register
GOTO OPGOX
;-------------------------------------------------------------------------------
;30
;Intrinsic to execute SLEEP instruction.
; SLEEP;
;
DOSLEEP SLEEP ;clear WDT & prescaler; set STATUS,TO & clear PD
GOTO OPGOX ; *** DEBUG ***
;-------------------------------------------------------------------------------
;I2L error handler. Call with error number in W register. Possible errors are:
; 0: RETURN FROM MAIN
; 1: DIV BY 0
; 2: OUT OF MEMORY
; 3: I/O ERROR (ILLEGAL DEVICE NUMBER)
; 4: BAD OPCODE (DISABLED)
; 5: BAD INTRINSIC (DISABLED)
; 15: STORE INTO ROM
; If the corresponding bit in the TRAP flags is clear then this routine returns,
; otherwise it is a fatal error and the interpreter is restarted, which restarts
; the XPL0 program. If this returns, ERRNO, RegC and RegX are changed.
;
DOERRORX MOVWF ERRNO ;save the error number
MOVWF RegX ;set up loop counter
MOVF TRAPS,W ;use copy of trap flags
MOVWF RegC
MOVF TRAPS+1,W
MOVWF RegC+1
ERR10 RRF RegC+1 ;shift bit corresponding to error into bit 0
RRF RegC
DECFSZ RegX
GOTO ERR10 ;loop
BTFSS RegC,0 ;if this trap bit is clear then return and
RETP ; ignore the error, else fall into ERREXIT...
;-------------------------------------------------------------------------------
;Send an error message and restart the interpreter
;
ERREXIT CLRF NOWDEV ;send I2L error message to console
CALL DOCRLF ;new line
MOVLW low ERRMSG ;display: "Error "
MOVWF RegA
MOVLW high ERRMSG
MOVWF RegA+1
CALL TEXTOUT
MOVF ERRNO,W ;display error number (can be 0)
MOVWF RegA
CLRF RegA+1
CALL INTO
CALL DOCRLF ;new line
GOTO START ;restart interpreter
;ERRMSG DT Bel, "Error", Sp+80h
ERRMSG DT Bel ;(for SxSim) *** DEBUG ***
DT 'E'
DT 'r'
DT 'r'
DT 'o'
DT 'r'
DT ' '+80h
;WARNING: Messages in ROM cannot reside below 100h because of how FETCHA works.
;===============================================================================
; RESET ENTRY POINT
;===============================================================================
RESETX BTFSS STATUS,TO ;If TO=0 then WDT timeout occurred
GOTO START ; bypass clearing RAM and do a restart
;Clear RAM from 08h up through highest enabled bank. Also clears FSR.
CLRF FSR
RES10 BTFSS FSR,4 ;skip if 10-1F in each bank
BSF FSR,3 ; else skip if 0-7 (skip special registers)
CLRF IND ;clear location
INCFSZ FSR
GOTO RES10
;Reset clears rerun flag (RERUNF). Restart leaves it set.
START MOVLW STACK ;initialize interpreter's stack pointer
MOVWF I2LSP
MOVLW HEAPLO ;initialize heap pointer to base of heap space
MOVWF HP
MOVWF DISPLY ;also init level 0 in display vector table
CLRF LEVEL
MOVLW 0FFh ;trap all errors
MOVWF TRAPS
MOVWF TRAPS+1
CLRF ERRNO ;clear error number
;Initialize intrinsic routines
CALL RANDIZE ;randomize random number generator
MOVLW low PROGLO ;set interpreter's program counter to start
MOVWF I2LPC ; of I2L code
MOVLW high PROGLO
MOVWF I2LPC+1
GOTO OPGOX ;go start interpreting
;===============================================================================
;16-bit, unsigned divide. RegA:= RegA / RegB. Remainder in REMAIN.
;
; REMAIN <-- RegA RegX
; - RegB
;
ORG 400h
DIV CLRF REMAIN ;initialize remainder "register"
CLRF REMAIN+1
MOVLW 17 ;initialize loop counter
MOVWF RegX
GOTO DIV20 ;(carry doesn't matter cuz RegA is shifted 17x)
DIV10 RLF REMAIN ;shift in high bit from RegA
RLF REMAIN+1
MOVF RegB+1,W ;compare REMAIN to RegB
SUBWF REMAIN+1,W ;compare high bytes
BTFSS STATUS,Z ;skip if equal
GOTO DIV15 ; else branch if not equal
MOVF RegB,W ;compare low bytes
SUBWF REMAIN,W
DIV15
BTFSS STATUS,C ;skip if REMAIN >= RegB (carry is set)
GOTO DIV20 ; otherwise branch (carry is clear)
MOVF RegB,W ;REMAIN:= REMAIN - RegB
SUBWF REMAIN ;subtract low bytes
MOVF RegB+1,W ;get ready to subtract high bytes
BTFSS STATUS,C ;skip if there was no borrow from high byte
INCFSZ RegB+1,W ; else increase amount to subtract by 1; if it's
SUBWF REMAIN+1 ; 0 then high byte doesn't change, carry is set
DIV20
RLF RegA ;shift carry bit into quotient
RLF RegA+1
DECFSZ RegX ;loop until done (don't disturb carry)
GOTO DIV10
RETP
;===============================================================================
; INTERRUPT SERVICE ROUTINE
;===============================================================================
;
ISRX MOVLW -100 ;interrupt every 100 RTCC cycles
RETIW
;NOTE: If code is added, PROGLO will move, and RUN.CMD might need to be changed.
;===============================================================================
; I2L CODE
;===============================================================================
ERRORLEVEL -306 ;don't display "crossing page boundary" message
ORG ($+1)&0FFEh ;this must agree with loc used by SXLODI2L.XPL
; and it must be even because of FETCOM
;-------------------------------------------------------------------------------
;Example showing how an XPL0 program is compiled into .I2L code and how the
; loader converts it to DATA instructions.
;
;XPL0 program:
; loop Text(0, "Hello World! ");
;
;I2L code (with commentary added):
; ;0000 0905 HPI 5 reserve space for global 0 (a real)
; 41 IMM 0 push device 0
; 26*0000 JSR push address of string and jump over it
; ;0006 48656C6C6F20576F726C642120 "Hello World! "
; ;0012 A0 terminator (space char with MSB set)
; ;0013
; ^0004 fix JSR address to jump here
; 0C0C CML Text call intrinsic routine to output string
; 2313 BRA loop branch back
; $ end-of-file marker
;
;I2L code converted to (unpacked) DATA instructions by SXLODI2L:
;
;PROGLO EQU $
; DATA 09h, 05h
; DATA 41h
; DATA 26h
; DATA 13h+low PROGLO, 00h+high PROGLO
; DATA 'H'
; DATA 'e'
; DATA 'l'
; DATA 'l'
; DATA 'o'
; DATA ' '
; DATA 'W'
; DATA 'o'
; DATA 'r'
; DATA 'l'
; DATA 'd'
; DATA '!'
; DATA ' '|80h
; DATA 0Ch, 0Ch
; DATA 23h, 13h
;
; ORG 7FFh
; GOTO RESET
; END
;-------------------------------------------------------------------------------
file: /Techref/scenix/xpl0/I2L.ASM, 76KB, , updated: 2000/5/12 17:20, local time: 2024/11/16 02:51,
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