The SetMenu function assigns a new menu to the specified window.
BOOL SetMenu(
HWND hWnd, |
// handle of window |
HMENU hMenu |
// handle of menu |
); |
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error information, call GetLastError.
The window is redrawn to reflect the menu change.
The SetMenu function replaces the previous menu, if any, but it does not destroy it. An application should call the DestroyMenu function to accomplish this task.
file: /Techref/os/win/api/win32/func/src/f79_17.htm, 2KB, , updated: 2000/4/7 11:19, local time: 2024/11/5 03:28,
3.148.109.45:LOG IN ©2024 PLEASE DON'T RIP! THIS SITE CLOSES OCT 28, 2024 SO LONG AND THANKS FOR ALL THE FISH!
|
©2024 These pages are served without commercial sponsorship. (No popup ads, etc...).Bandwidth abuse increases hosting cost forcing sponsorship or shutdown. This server aggressively defends against automated copying for any reason including offline viewing, duplication, etc... Please respect this requirement and DO NOT RIP THIS SITE. Questions? <A HREF="http://linistepper.com/techref/os/win/api/win32/func/src/f79_17.htm"> SetMenu</A> |
Did you find what you needed? |