The LoadString function loads a string resource from the executable file associated with a specified module, copies the string into a buffer, and appends a terminating null character.
int LoadString(
HINSTANCE hInstance, |
// handle of module containing string resource |
UINT uID, |
// resource identifier |
LPTSTR lpBuffer, |
// address of buffer for resource |
int nBufferMax |
// size of buffer |
); |
If the function succeeds, the return value is the number of bytes (ANSI version) or characters (Unicode version) copied into the buffer, not including the null-terminating character, or zero if the string resource does not exist. To get extended error information, call GetLastError.
FormatMessage, LoadAccelerators, LoadBitmap, LoadCursor, LoadIcon, LoadMenu, LoadMenuIndirect
file: /Techref/os/win/api/win32/func/src/f54_2.htm, 3KB, , updated: 2000/4/7 11:19, local time: 2024/11/4 11:48,
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