please dont rip this site

Version 1

OutBufDXasDecimal:
	push ax
	push bx
	push si
	sub	sp, 24h
	mov	ax, dx	; value
	mov	bx, 10		; radix
	mov	si, sp
	.repeat
		xor	dx, dx
		div	bx
		mov	[si], dl
		inc	si
		.until ax==0
	.repeat
		dec	si
		mov	al, [si]
		add	al, '0'
		stosb
		.until si==sp
	add	sp, 24h
	pop	si
	pop	bx
	pop	ax
	retn
;OutBufDXasDecimal	ends

Version 2

see http://www.dattalo.com/technical/software/pic/bcd.txt for notes on how this works. Plan on a headache. <GRIN>
[ed: quick guess at speed is that about 200 instructions will be executed]

;Takes hex number in NumH:NumL  Returns decimal in ;TenK:Thou:Hund:Tens:Ones
;written by John Payson

;input
;=A3*163 + A2*162 + A1*161 + A0*160
;=A3*4096 + A2*256 + A1*16 + A0
NumH            DB 0    ;A3*16+A2
NumL            DB 0	;A1*16+A0
;share variables
;=B4*104 + B3*103 + B2*102 + B1*101 + B0*100
;=B4*10000 + B3*1000 + B2*100 + B1*10 + B0
TenK            DB 0	;B4
Thou            DB 0	;B3
Hund            DB 0	;B2
Tens            DB 0	;B1
Ones            DB 0	;B0

	mov al, NumH	;swapf	NumH,w	;al = A2*16+A3
        shr al, 4	;andlw  $0F     ;al = A3		*** PERSONALLY, I'D REPLACE THESE 2
        add al, 0F0h	;addlw  $F0	;al = A3-16	*** LINES WITH "IORLW 11110000B" -AW
        mov Thou, al	;movwf  Thou	;B3 = A3-16
        add Thou, al	;addwf  Thou,f	;B3 = 2*(A3-16) = 2A3 - 32
        add al, 0E2h	;addlw  $E2	;al = A3-16 - 30 = A3-46
        mov Hund, al	;movwf   Hund	;B2 = A3-46
        add al, 32h	;addlw   $32	;al = A3-46 + 50 = A3+4
        mov Ones, al	;movwf   Ones	;B0 = A3+4

        mov al, NumH	;movf    NumH,w	;al = A3*16+A2
        and al, 0Fh	;andlw   $0F	;al = A2
        add Hund, al	;addwf   Hund,f	;B2 = A3-46 + A2 = A3+A2-46
        add Hund, al	;addwf   Hund,f	;B2 = A3+A2-46  + A2 = A3+2A2-46
        add Ones, al	;addwf   Ones,f	;B0 = A3+4 + A2 = A3+A2+4
        add al, 0E9h	;addlw   $E9	;al = A2 - 23
        mov Tens, al	;movwf   Tens	;B1 = A2-23
        add Tens, al	;addwf   Tens,f	;B1 = 2*(A2-23)
        add Tens, al	;addwf   Tens,f	;B1 = 3*(A2-23) = 3A2-69 (Doh! thanks NG)

        mov al, NumL	;swapf   NumL,w	;al = A0*16+A1
        shr al, 4	;andlw   $0F	;al = A1
        add Tens, al	;addwf   Tens,f	;B1 = 3A2-69 + A1 = 3A2+A1-69 range -69...-9
        add Ones, al	;addwf   Ones,f	;B0 = A3+A2+4 + A1 = A3+A2+A1+4 and Carry = 0 (thanks NG)

        shl Tens, 1	;rlf     Tens,f	;B1 = 2*(3A2+A1-69) + C = 6A2+2A1-138 and Carry is now 1 as tens register had to be negitive
        rcl Ones, 1	;rlf     Ones,f	;B0 = 2*(A3+A2+A1+4) + C = 2A3+2A2+2A1+9 (+9 not +8 due to the carry from prev line, Thanks NG)
        xor Ones, 0FFh	;comf    Ones,f	;B0 = ~(2A3+2A2+2A1+9) = -2A3-2A2-2A1-10 (ones complement plus 1 is twos complement. Thanks SD)
;;Nikolai Golovchenko [golovchenko at MAIL.RU] says: comf can be regarded like:
;;      comf Ones, f
;;      incf Ones, f
;;      decf Ones, f
;;First two instructions make up negation. So,
;;Ones  = -1 * Ones - 1 
;;      = - 2 * (A3 + A2 + A1) - 9 - 1 
;;      = - 2 * (A3 + A2 + A1) - 10
        shl Ones, 1	;rlf     Ones,f	;B0 = 2*(-2A3-2A2-2A1-10) = -4A3-4A2-4A1-20

        mov al, NumL	;movf    NumL,w	;al = A1*16+A0
        and al, 0Fh	;andlw   $0F	;al = A0
        add Ones, al	;addwf   Ones,f	;B0 = -4A3-4A2-4A1-20 + A0 = A0-4(A3+A2+A1)-20 range -215...-5 Carry=0
        shl Thou, 1	;rlf     Thou,f	;B3 = 2*(2A3 - 32) = 4A3 - 64

        mov TenK, 7	;movlw   $07	;al = 7
        		;movwf   TenK	;B4 = 7

;B0 = A0-4(A3+A2+A1)-20	;-5...-200
;B1 = 6A2+2A1-138	;-18...-138
;B2 = A3+2A2-46		;-1...-46
;B3 = 4A3-64		;-4...-64
;B4 = 7			;7
; At this point, the original number is
; equal to TenK*10000+Thou*1000+Hund*100+Tens*10+Ones 
; if those entities are regarded as two's compliment 
; binary.  To be precise, all of them are negative 
; except TenK.  Now the number needs to be normal- 
; ized, but this can all be done with simple byte 
; arithmetic.

        mov al, 0Ah	;movlw   $0A	;al = 10
	.repeat	;Lb1:			;do
         add Ones, al	;addwf   Ones,f	; B0 += 10
         dec Tens	;decf    Tens,f	; B1 -= 1
         .until Carry?	;btfss   3,0 				;skip no carry
         		;goto   Lb1	; while B0 < 0		;jmp carry
	.repeat	;Lb2:			;do
         add Tens, al	;addwf   Tens,f	; B1 += 10
         dec Hund	;decf    Hund,f	; B2 -= 1
         .until Carry?	;btfss   3,0
			;goto   Lb2	; while B1 < 0
	.repeat	;Lb3:			;do
         add Hund, al	;addwf   Hund,f	; B2 += 10
         dec Thou	;decf    Thou,f	; B3 -= 1
         .until Carry?	;btfss   3,0
			;goto   Lb3	; while B2 < 0
	.repeat	;Lb4:			;do
         add Thou, al	;addwf   Thou,f	; B3 += 10
         dec TenK	;decf    TenK,f	; B4 -= 1
         .until Carry?	;btfss   3,0
			;goto   Lb4	; while B3 < 0

	ret		;retlw   0

L@DX2A@EDIr10:
;Takes hex number in dh:dl returns decimal out at [edi] useing local TenK:Thou:Hund:Tens:Ones
;written by John Payson

;input
;=A3*163 + A2*162 + A1*161 + A0*160
;=A3*4096 + A2*256 + A1*16 + A0
NumH textequ <dh>	;A3*16+A2
NumL textequ <dl>	;A1*16+A0

;temp variables
;=B4*104 + B3*103 + B2*102 + B1*101 + B0*100
;=B4*10000 + B3*1000 + B2*100 + B1*10 + B0
TenK 	textequ <BYTE PTR [edi-5]>	;B4
Thou	textequ <BYTE PTR [edi-4]>	;B3
Hund	textequ <BYTE PTR [edi-3]>	;B2
Tens	textequ <BYTE PTR [edi-2]>	;B1
Ones	textequ <BYTE PTR [edi-1]>	;B0

breakpoint
	xor al,al
	mov TenK, al
	mov Thou, al
	mov Hund, al
	mov Tens, al
	mov Ones, al

  mov al, NumH  ;swapf	NumH,w  ;al = A2*16+A3
  shr al, 4     ;andlw  $0F     ;al = A3		*** PERSONALLY, I'D REPLACE THESE 2
  add al, 0F0h  ;addlw  $F0     ;al = A3-16	*** LINES WITH "IORLW 11110000B" -AW
  mov Thou, al  ;movwf  Thou    ;B3 = A3-16
  add Thou, al  ;addwf  Thou,f  ;B3 = 2*(A3-16) = 2A3 - 32
  add al, 0E2h  ;addlw  $E2     ;al = A3-16 - 30 = A3-46
  mov Hund, al  ;movwf  Hund    ;B2 = A3-46
  add al, 32h   ;addlw  $32     ;al = A3-46 + 50 = A3+4
  mov Ones, al	;movwf  Ones    ;B0 = A3+4

  mov al, NumH  ;movf   NumH,w	;al = A3*16+A2
  and al, 0Fh   ;andlw  $0F	    ;al = A2
  add Hund, al  ;addwf  Hund,f  ;B2 = A3-46 + A2 = A3+A2-46
  add Hund, al  ;addwf  Hund,f  ;B2 = A3+A2-46  + A2 = A3+2A2-46
  add Ones, al  ;addwf  Ones,f  ;B0 = A3+4 + A2 = A3+A2+4
  add al, 0E9h  ;addlw  $E9     ;al = A2 - 23
  mov Tens, al  ;movwf  Tens    ;B1 = A2-23
  add Tens, al  ;addwf  Tens,f  ;B1 = 2*(A2-23)
  add Tens, al  ;addwf  Tens,f  ;B1 = 3*(A2-23) = 3A2-69 (Doh! thanks NG)

  mov al, NumL  ;swapf  NumL,w  ;al = A0*16+A1
  shr al, 4     ;andlw  $0F     ;al = A1
  add Tens, al  ;addwf  Tens,f  ;B1 = 3A2-69 + A1 = 3A2+A1-69 range -69...-9
  add Ones, al	;addwf  Ones,f  ;B0 = A3+A2+4 + A1 = A3+A2+A1+4 and Carry = 0 (thanks NG)

  shl Tens, 1   ;rlf    Tens,f  ;B1 = 2*(3A2+A1-69) + C = 6A2+2A1-138
				              ;Carry is now 1 as tens register had to be negitive
  rcl Ones, 1   ;rlf    Ones,f	;B0 = 2*(A3+A2+A1+4) + C = 2A3+2A2+2A1+9 
				              ;(+9 not +8 due to the carry from prev line, Thanks NG)
  xor Ones,0FFh ;comf   Ones,f  ;B0 = ~(2A3+2A2+2A1+9) = -2A3-2A2-2A1-10 
;ones complement plus 1 is twos complement. Thanks SD
;Nikolai Golovchenko [golovchenko at MAIL.RU] says: 
;;comf can be regarded like:
;;      comf Ones, f
;;      incf Ones, f
;;      decf Ones, f
;;First two instructions make up negation. So,
;;Ones  = -1 * Ones - 1 
;;      = - 2 * (A3 + A2 + A1) - 9 - 1 
;;      = - 2 * (A3 + A2 + A1) - 10

  shl Ones, 1   ;rlf    Ones,f  ;B0 = 2*(-2A3-2A2-2A1-10) = -4A3-4A2-4A1-20

  mov al, NumL  ;movf   NumL,w  ;al = A1*16+A0
  and al, 0Fh   ;andlw  $0F     ;al = A0
  add Ones, al	;addwf  Ones,f  ;B0 = -4A3-4A2-4A1-20 + A0 = A0-4(A3+A2+A1)-20 
				              ;range -215...-5 Carry=0
  shl Thou, 1   ;rlf    Thou,f  ;B3 = 2*(2A3 - 32) = 4A3 - 64

  mov TenK, 7   ;movlw  $07     ;al = 7
                ;movwf  TenK    ;B4 = 7

;B0 = A0-4(A3+A2+A1)-20	;-5...-200
;B1 = 6A2+2A1-138	;-18...-138
;B2 = A3+2A2-46		;-1...-46
;B3 = 4A3-64		;-4...-64
;B4 = 7			;7
; At this point, the original number is
; equal to TenK*10000+Thou*1000+Hund*100+Tens*10+Ones 
; if those entities are regarded as two's compliment 
; binary.  To be precise, all of them are negative 
; except TenK.  Now the number needs to be normal- 
; ized, but this can all be done with simple byte 
; arithmetic.

  mov al, 0Ah   ;movlw   $0A    ;al = 10
  .repeat       ;Lb1:           ;do
   add Ones, al ;addwf   Ones,f ; B0 += 10
   dec Tens     ;decf    Tens,f	; B1 -= 1
   .until Carry?;btfss   3,0    ;skip no carry
                ;goto   Lb1     ; while B0 < 0  ;jmp carry
  .repeat       ;Lb2:           ;do
   add Tens, al ;addwf   Tens,f ; B1 += 10
   dec Hund     ;decf    Hund,f ; B2 -= 1
   .until Carry?;btfss   3,0
                ;goto   Lb2     ; while B1 < 0
  .repeat       ;Lb3:           ;do
   add Hund, al ;addwf   Hund,f	; B2 += 10
   dec Thou     ;decf    Thou,f ; B3 -= 1
   .until Carry?;btfss   3,0
                ;goto   Lb3     ; while B2 < 0
  .repeat       ;Lb4:           ;do
   add Thou, al ;addwf   Thou,f ; B3 += 10
   dec TenK     ;decf    TenK,f ; B4 -= 1
   .until Carry?;btfss   3,0
                ;goto   Lb4     ; while B3 < 0
  retn          ;retlw   0


file: /Techref/intel/16bit/math/radix/16b-5d.htm, 10KB, , updated: 2000/2/28 15:03, local time: 2024/11/16 06:01,
TOP NEW HELP FIND: 
3.145.84.135:LOG IN

 ©2024 These pages are served without commercial sponsorship. (No popup ads, etc...).Bandwidth abuse increases hosting cost forcing sponsorship or shutdown. This server aggressively defends against automated copying for any reason including offline viewing, duplication, etc... Please respect this requirement and DO NOT RIP THIS SITE. Questions?
Please DO link to this page! Digg it! / MAKE!

<A HREF="http://linistepper.com/techref/intel/16bit/math/radix/16b-5d.htm"> intel 16bit math radix 16b-5d</A>

After you find an appropriate page, you are invited to your to this massmind site! (posts will be visible only to you before review) Just type a nice message (short messages are blocked as spam) in the box and press the Post button. (HTML welcomed, but not the <A tag: Instead, use the link box to link to another page. A tutorial is available Members can login to post directly, become page editors, and be credited for their posts.


Link? Put it here: 
if you want a response, please enter your email address: 
Attn spammers: All posts are reviewed before being made visible to anyone other than the poster.
Did you find what you needed?