The WINDOW_BUFFER_SIZE_RECORD structure is used in a console INPUT_RECORD structure to report changes in the size of the screen buffer.
typedef struct _WINDOW_BUFFER_SIZE_RECORD { // wbsr COORD dwSize; } WINDOW_BUFFER_SIZE_RECORD;
Buffer size events are placed in the input buffer when the console is in window-aware mode (ENABLE_WINDOW_INPUT).
INPUT_RECORD, ReadConsoleInput
file: /Techref/os/win/api/win32/struc/src/str24_14.htm, 1KB, , updated: 2000/4/7 11:20, local time: 2024/11/13 21:38,
3.128.199.6:LOG IN
|
©2024 These pages are served without commercial sponsorship. (No popup ads, etc...).Bandwidth abuse increases hosting cost forcing sponsorship or shutdown. This server aggressively defends against automated copying for any reason including offline viewing, duplication, etc... Please respect this requirement and DO NOT RIP THIS SITE. Questions? <A HREF="http://linistepper.com/Techref/os/win/api/win32/struc/src/str24_14.htm"> WINDOW_BUFFER_SIZE_RECORD</A> |
Did you find what you needed? |